| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Heap-based buffer overflow in RealNetworks RealPlayer 10.0, 10.1, and possibly 10.5, RealOne Player, and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an SWF (Flash) file with malformed record headers. |
| Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a crafted RM file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header. |
| Stack-based buffer overflow in the SmilTimeValue::parseWallClockValue function in smlprstime.cpp in RealNetworks RealPlayer 10, 10.1, and possibly 10.5, RealOne Player, RealPlayer Enterprise, and Helix Player 10.5-GOLD and 10.0.5 through 10.0.8, allows remote attackers to execute arbitrary code via an SMIL (SMIL2) file with a long wallclock value. |
| Stack-based buffer overflow in RealNetworks RealPlayer 10 and possibly 10.5, and RealOne Player 1 and 2, for Windows allows remote attackers to execute arbitrary code via a crafted playlist (PLS) file. |
| Integer overflow in RealNetworks RealPlayer 10 and 10.5, RealOne Player 1, and RealPlayer Enterprise for Windows allows remote attackers to execute arbitrary code via a crafted Lyrics3 2.00 tag in an MP3 file, resulting in a heap-based buffer overflow. |
| Off-by-one buffer overflow in the processing of tags in Real Metadata Package (RMP) files in RealPlayer 10.5 (6.0.12.1040) and earlier could allow remote attackers to execute arbitrary code via a long tag. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10.5 (6.0.12.1056 and earlier), 10, 8, and RealOne Player V2 and V1, allows remote attackers to execute arbitrary code via .WAV files. |
| Unknown vulnerability in RealPlayer 10 and 10.5 (6.0.12.1040-1069) and RealOne Player v1 and v2 allows remote attackers to overwrite arbitrary files or execute arbitrary ActiveX controls via a crafted MP3 file. |
| Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbitrary code via a crafted RealPlayer Skin (RJS) file, a different vulnerability than CVE-2004-1094. |
| Unquoted Windows search path vulnerability in RealNetworks RealPlayer 10.5 6.0.12.1040 through 6.0.12.1348, RealPlayer 10, RealOne Player v2, RealOne Player v1, and RealPlayer 8 before 20060322 might allow local users to gain privileges via a malicious C:\program.exe file. |
| Buffer overflow in swfformat.dll in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, Rhapsody 3, and Helix Player allows remote attackers to execute arbitrary code via a crafted SWF (Flash) file with (1) a size value that is less than the actual size, or (2) other unspecified manipulations. |
| Buffer overflow in RealNetworks RealPlayer 10.5 6.0.12.1040 through 6.0.12.1348, RealPlayer 10, RealOne Player v2, RealOne Player v1, RealPlayer 8, and RealPlayer Enterprise before 20060322 allows remote attackers to have an unknown impact via a malicious Mimio boardCast (mbc) file. |
| Multiple buffer overflows in RealOne Player, RealOne Player 2.0, RealOne Enterprise Desktop, and RealPlayer Enterprise allow remote attackers to execute arbitrary code via malformed (1) .RP, (2) .RT, (3) .RAM, (4) .RPM or (5) .SMIL files. |
| Buffer overflow in RealJukebox 2 1.0.2.340 and 1.0.2.379, and RealOne Player Gold 6.0.10.505, allows remote attackers to execute arbitrary code via an RFS skin file whose skin.ini contains a long value in a CONTROLnImage argument, such as CONTROL1Image. |
| Stack-based buffer overflow in the RT3 plugin, as used in RealPlayer 8, RealOne Player, RealOne Player 10 beta, and RealOne Player Enterprise, allows remote attackers to execute arbitrary code via a malformed .R3T file. |
| The PNG deflate algorithm in RealOne Player 6.0.11.x and earlier, RealPlayer 8/RealPlayer Plus 8 6.0.9.584, and other versions allows remote attackers to corrupt the heap and overwrite arbitrary memory via a PNG graphic file format containing compressed data using fixed trees that contain the length values 286-287, which are treated as a very large length. |
| Buffer overflow in InnerMedia DynaZip DUNZIP32.dll file version 5.00.03 and earlier allows remote attackers to execute arbitrary code via a ZIP file containing a file with a long filename, as demonstrated using (1) a .rjs (skin) file in RealPlayer 10 through RealPlayer 10.5 (6.0.12.1053), RealOne Player 1 and 2, (2) the Restore Backup function in CheckMark Software Payroll 2004/2005 3.9.6 and earlier, (3) CheckMark MultiLedger before 7.0.2, (4) dtSearch 6.x and 7.x, (5) mcupdmgr.exe and mghtml.exe in McAfee VirusScan 10 Build 10.0.21 and earlier, (6) IBM Lotus Notes before 6.5.5, and other products. NOTE: it is unclear whether this is the same vulnerability as CVE-2004-0575, although the data manipulations are the same. |
| pnxr3260.dll in the RealOne 2.0 build 6.0.11.868 browser plugin, as used in Internet Explorer, allows remote attackers to cause a denial of service (application crash) and possibly execute arbitrary code via a crafted embed tag. |
| Integer overflow in pnen3260.dll in RealPlayer 8 through 10.5 (6.0.12.1040) and earlier, and RealOne Player 1 or 2 on Windows or Mac OS, allows remote attackers to execute arbitrary code via a SMIL file and a .rm movie file with a large length field for the data chunk, which leads to a heap-based buffer overflow. |